Pokémon GO: Download file and explore the world of Pokémon
The feature should allow players with a solid WiFi connection to download all the needed Pokemon GO files at once instead of doing so piecemeal. This should even ensure an improved gameplay experience.
download file for pokemon go
Players can initiate and pause the download process at any time and return to it at a later time. This could potentially be helpful if a player is searching for a stronger WiFi connection since the download feature doesn't quite work as well when used with cellular data.
Hopefully, downloading all assets should provide Pokemon GO trainers with improved in-game performance and a reduced cellular data load on their devices. Depending on a player's mobile data plan, this can be a difference-maker and may even save them some money.
Though the download can take a while, it appears to be worth the time and storage space invested. With the mobile title kicking off its Season of Light this month, trainers will likely welcome the ability to improve their device's performance in-game. If this means they need to download a few hundred megabytes of data, it's certainly worth considering.
For trainers who don't wish to download the assets, it's entirely permissible to continue playing the game without using this feature. However, players should be aware that they may use more mobile data as a result.
Pokémon GO is available for downloadat no charge on the App Store and Google Play. Pokémon GO is free to play, withloads of fun things to do and Pokémon to discover at every turn. For playerswho want to enhance their Pokémon GO experience even more, certain items andfeatures can be accessed via in-app purchases. Players can spend real money onPokéCoins, the in-game currency of Pokémon GO. PokéCoins can then be exchangedfor power-ups, extra items, and more.
Now, thanks to a suggestion from Reddit user throwaway96388, players may be able to conserve battery and cut their data usage down using one simple trick. Since Pokémon Go uses Google Maps API, players can simply download the maps from Google and use them offline. Players have reported that after trying the method, they noticed an increase in battery life conservation and decrease in data usage, but mentioned that phones were still dying anywhere between three and six hours of continuous usage.
In order to download the maps and use them offline, all players have to do is open the Google Maps app on their phone, go into settings, click the option for offline maps, hit the plus sign and add their location. Even with the maps being offline, players will still have full access to the game through their data. Players should also notice a decrease in the amount of data needed to run the game.
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Pokémon Go was released to mixed reviews; critics praised the concept but criticized technical problems. It was one of the most used and profitable mobile apps in 2016, having been downloaded more than 500 million times worldwide by the end of the year. It is credited with popularizing location-based and AR technology, promoting physical activity, and helping local businesses grow due to escalated foot traffic. However, it attracted controversy for contributing to accidents and creating public nuisances. Various governments expressed concerns about security, and some countries regulate its use. The game had over 147 million monthly active users by May 2018, over a billion global downloads by early 2019, and grossed more than $6 billion in revenue by 2020.
In September 2016, Niantic introduced a "Buddy Pokémon" feature, which allows players to pick a Pokémon to appear alongside them on the profile screen, and receive in-game rewards and bonuses based on the chosen Pokémon. The feature was released later that month. Certain Pokémon have different distances that they need to be walked in order to receive candy. The more the player walks in real time, the more candy they can earn. During the same update, Niantic made it impossible for players with rooted or jailbroken devices to log into the game in an effort to reduce and prevent cheating.
In mainland China, Google services are banned by the Great Firewall, whereas the GPS function in the game is blocked by Niantic. Players of Pokémon Go in China have to download the game with App Store IDs from other regions and use VPN to access Google services in order to load the game, and some even use a GPS spoofing app to bypass the GPS blocking. Some players also downloaded a clone app called City Spirit Go, which was released shortly after Pokémon Go's beta test in Japan. As of 2020, the official game is still unplayable in most parts of China with GPS modules being blocked in-game.
Pokémon Go rapidly rose the American iOS App Store's "Top Grossing" and "Free" charts. The game has become the fastest game to top the App Store and Google Play, beating Clash Royale, and it became the most downloaded app on the App Store of any app in their first week. Within two days of release, it was installed on more than 5% of Android devices in the United States, according to SimilarWeb, According to Sensor Tower, the game was downloaded more than 10 million times within a week of release, becoming the fastest such app to do so, and reached 15 million global downloads by July 13. According to SurveyMonkey the game became the most active mobile game in the United States ever with 21 million active users on July 12, eclipsing Candy Crush Saga's peak of 20 million. By July 15, approximately 1.3 million people were playing the game in the Netherlands, despite the app not being officially released in the country at the time. On the day of release in Japan, more than 10 million people downloaded the game, including 1.3 million in the first three hours. By July 31, the game exceeded 100 million downloads worldwide, according to App Annie and Sensor Tower. On August 8, Pokémon Go reached the milestone of over 100 million downloads on Google Play alone after barely 33 days on the market.
Through in-game purchases, the game generated more than $160 million by the end of July 2016, with App Annie reporting that Pokémon Go had generated around $10 million in revenue every day that month. The same month, Sensor Tower reported that the game had passed more than $200 million in worldwide revenue, beating every existing record set by Clash of Clans and Candy Crush by a wide margin. On August 12, 2016, the Financial Times reported that Pokémon Go reached $268 million in revenue after five weeks counting only the U.S., British, and German markets. The average daily usage of the app on Android devices in July 2016 exceeded that of Snapchat, Tinder, Twitter, Instagram, and Facebook. Due by the game's massive popularity, several app developers became focused on developing similar AR apps using available software development kits (SDK). By September 2, 2016, Pokémon Go had generated more than $440 million in worldwide revenue, according to Sensor Tower. By September 30, it had received 500 million downloads and grossed $470 million in 80 days, according to market research firm Newzoo. Pokémon Go reached the milestone of $600 million in revenue after only 90 days on the market, becoming the fastest mobile game ever to do so.
The game was awarded five Guinness World Records in August 2016: most revenue grossed by a mobile game in its first month ($206.5 million); most downloaded mobile game in its first month (130 million downloads); most international charts topped simultaneously for a mobile game in its first month (top game in 70 different countries); most international charts topped simultaneously for a mobile game in its first month (top grossing in 55 countries simultaneously); and fastest time to gross $100 million by a mobile game (reached in 20 days on July 26). By September 2016, Pokémon Go had been downloaded over 500 million times worldwide, and became the fastest game to make over $500 million in revenue. Pokémon Go was awarded the App Store's breakout hit of 2016. Pokémon Go was reported to be the most searched game on Google in 2016.
In February 2017, Pokémon Go was awarded being the best app at the Crunchies award event. By February 2017, the game has been downloaded more than 650 million times worldwide, with a reported $1 billion in revenue made, becoming the fastest mobile game ever to do so. By June 2017, the game was downloaded more than 750 million times, with an estimated revenue of $1.2 billion according to Apptopia. According to mobile app research firm Apptopia, approximately 60 million users were still playing the game a year after launch. In May 2018, The Pokémon Company announced that the game reached over 800 million downloads worldwide. Forbes estimated that the game may have come close to 900 million downloads by September 2018. The top five countries where it has received the most downloads are the United States (21%), Brazil (9.3%), India (8.6%), Mexico (5.5%), and Indonesia (5%). As of February 2019, the game has been downloaded by over 1 billion people worldwide.
In addition to standard gameplay, the game has held several in-game and live events. The first live event officially held by Niantic was held in Charlotte, North Carolina, in May 2017. In July 2017, a community event was held in Grant Park, Chicago, in honor of the first anniversary of the game's release. Despite the fact that almost no information about the event, including ticket prices and attractions, was released by Niantic ahead of the ticket sale, over 20,000 tickets sold out within a half hour. During the event itself, attendees suffered connectivity issues and crashes, due to the heavy amount of localized cellular activity. Afterwards, Niantic announced that they would refund everybody who bought a ticket, as well as give them $100 of in-game currency. Following the event, around two dozen attendees filed suit against Niantic, seeking travel reimbursement.